News from Hammer of Thyrion:


2005-03-17:
  • Game-data 1.12h for Hammer of Thyrion is released:
    Changed since 1.12g is the inclusion of an actual H2MP 1.12a axtail patch which has been missing in 1.12g/CVS for ages. And noone told me about this, oh well..

2005-03-14:
  • Released Hammer of Thyrion version 1.2.4a.
    This is a maintainance-only release after HoT-1.2.4,
    fixing a couple of tiny bugs.
    Summary of Changes (since HoT-1.2.4):
    -------------------------------------
    Merged tiny fixes from the HEAD branch & bumped to 1.2.4a:
    - updated the documentation
    - small statusbar resizing fix in software mode
    - fixed an oversight in reinit_music which resulted in a
      needless restart of midi music upon pressing Esc twice
    - added back console video mode reporting
	

2005-03-08:
  • Fixed a tiny bug in HoT-1.2.4 where pressing Esc twice
    would result in a needless restart of midi. Patch is here.

2005-03-06:
  • Posted some botmatch tarballs to the downloads,
  • Released the game-data updates 1.12g package,
  • Released Hammer of Thyrion version 1.2.4. Here are the release notes:
	Hexen II for Linux: Hammer of Thyrion 1.2.4
	===========================================
	
	The primary focus of this new release may be considered as sound
	and music changes: Two new sound drivers, SDL and ALSA, were added.
	People who used to have issues with sound should now play the game
	with sound. Volume adjustment issues for music are also addressed.
	A more detailed list of changes is below.
	
	Summary of Changes (since HoT-1.2.3):
	-------------------------------------
	- SDL and ALSA sound drivers are added. These should help people
	  having sound problems with the OSS driver.
	  * Sound drivers can be chosen either by using the game launcher
	    or by command line switches,
	  * ALSA sound requires 1.0.X versions of alsa kernel modules and
	    alsa-libraries,
	  * For SDL sound, we recommend SDL-1.2.7 or newer versions.
	- Fixed cd music stopping upon changing volume.
	- Added working volume control for cdrom and midi music.
	- Midi music now works for HexenWorld.
	- Further small fixes to the core sound code and to OSS driver.
	- Fixed bug where demos played without models when the -nosound
	  command-line switch was in effect.
	- Added support for mouse buttons 4 and 5 (thanks Julien Langer)
	- Fixed statusbar being displayed with an ugly brown-colored band
	- Added sky alpha (transparency for lower sky layer)
	- Added transparency for console background (from hexenworld).
	- Fixed hexenworld bug causing mouse not being activated after
	  connecting to a server.
	- Fixed "flush_textures" decision which used to be always true.
	  Loading the same map should now be faster on old systems.
	- Ported many features/fixes from Hexen2 to HexenWorld. There
	  should be less difference between the two now.
	- The game launcher now scans for known hexenworld game-types
	  and hexen2 botmatch mods, and provides a list menu.
	- The launcher interface now has two modes, basic and detailed.
	- Many internal changes to the source code (see the CHANGES file
	  for such details.)
	- HexenWorld Gamecode changes/fixes:
	  * server no longer crashes on maps rider1a, rider2c, romeric6,
	    meso9 and eidolon
	  * added server map cycling for HexenWorld
	- Hexen2 Gameplay changes/fixes (merged from Pa3PyX' sources):
	  * fps independent crossbow, setstaff and flameorb fire rates 
	  * no more 20 tornadoes per second from meteor staff at 200 fps
	  * fix for ravenstaff bug where splitting missiles would collide
	    with each other.   * assasin cloak ability re-write.
	  * necromancer soul steal adjustments to make it really useful.
	  * fixes to demoness abilities according to the manual
	  * crusader's full-mana ability starts at level3, assasin's
	    backstab and crusader's holy strength start at level6.
	
	Known Problems:
	---------------
	Midi music doesn't work with SDL sound driver. This is due
	to conflicts between SDL and SDL_mixer calls and will be
	addressed in future versions.
	
	Acknowledgement:
	----------------
	Many thanks to Levent Yavas for his remarkable patience in
	testing of this release.
	

2005-02-15:
  • Released the game-data updates 1.12f package:
    This update fixes issues only in HexenWorld and adds map cycling ability. (Hexen2 and PoP code isn't changed since 1.12d). Get it from the downloads page.
  • Uploaded some HexenWorld games (ctf, siege, etc) as unix-friendly tarballs. See the project page.
  • HoT-1.2.4 release is beginning to shape up these days.
    It should be ready in a week or so...

2005-01-21:

Hammer of Thyrion 1.2.3 is released. Get it from the downloads page.
Here are the release notes:

	Hexen II for Linux: Hammer of Thyrion 1.2.3
	===========================================

	Changes since HoT-1.2.2:

	General:
	  - The user directory is ~/.hexen2 for the full version
	    and ~/.hexen2demo for the demo version, from now on.
	  - The demo ending screen message is fixed.

	Game Launcher:
	  - Highly fixed and tweaked, and also built a GTK2 version.

	Installer:
	  - Prepared graphical installers for both retail and demo
	    versions. The retail installer handles all the copying
	    from cdrom and patching jobs.
	  - Also prepared binaries against glibc-2.2.5 (using gcc-
	    2.96 on RedHat-7.3) and placed into the installer.

	GamePlay Fixes (automatically available from the installer):
	  - Typo fixes in strings.txt of Hexen2.
	  - Holy item in the Cathedral balcony was not reachable
	    (reduced the game's teleport-pushing speed.)
	  - Eidolon lost his hostility under certain conditions
	    (merged newer eidolon code of the mission pack.)
	  - Eidolon would fail landing after his initial jump.
	(If you're not using the installer, separate downloads from
	 the HoT site are necessary.)

	Documentation:
	  - Clarifications on network compatibility.
	  - Several other updates.

	Menu:
	  - Fixed GL Glows menu item and made it control
	    gl_other_glows, too.
	  - New menu item for "Previous Weapon".
	  - New menu item for Fullscreen/Windowed toglling.

	Input:
	  - Wheelmouse support added.
	  - Mouse2/Mouse3 buttons behavior is fixed.
	  - _windowed_mouse also defaults to 1 for opengl version.
	  - Mouse can now be disabled for fullscreen modes.

	Sound:
	  - Merged slightly newer snd_dma code from HexenWorld to
	    Hexen2 (small changes, though.)

	Filesystem:
	  - Hexen2/HW now correctly honor the -game argument for the
	    user directories.

	General Graphics:
	  - Intermission screens are drawn fullscreen even on high
	    resolutions. This includes the Help screens.

	OpenGL:
	  - Texture delete/reload support.
	  - No more dying on texture cache mismatches.
	  - Fixed textures going missing sometimes.
	  - gl_ztrick also disabled by default in HexenWorld.
	  - Fixed gl_other_glows option not being written into config.
	  - Maximum texture size is now detected using glGetIntegerv,
	    not vendor string.
	  - Removed second arg from the function EmitSkyPolys().
	  - Several other cleanups.

	Source Code:
	  - Big source code cleanup.
	  - More merges of fixes/features from hexen2 to hexenworld.

	Build System;
	  - Using redhat rpm style arch flags (-march=i386 -mcpu=i686).
	  - Added options for building for the demo version.
	

2005-01-06:
  • Released the game-data updates 1.12d package
    Get it from the downloads page.
  • Re-organized the downloads page. Re-packaged and
    re-uploaded some files.

2004-12-25:
  • Merry Christmas to all!
  • Made a home page, finally.
2004-12-23:
  • Hmmm.. The obligatory News frame. Not much here yet..
    (probably won't be much here;)