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2005-03-17:
2005-03-14:
Summary of Changes (since HoT-1.2.4): ------------------------------------- Merged tiny fixes from the HEAD branch & bumped to 1.2.4a: - updated the documentation - small statusbar resizing fix in software mode - fixed an oversight in reinit_music which resulted in a needless restart of midi music upon pressing Esc twice - added back console video mode reporting 2005-03-08:
2005-03-06:
Hexen II for Linux: Hammer of Thyrion 1.2.4 =========================================== The primary focus of this new release may be considered as sound and music changes: Two new sound drivers, SDL and ALSA, were added. People who used to have issues with sound should now play the game with sound. Volume adjustment issues for music are also addressed. A more detailed list of changes is below. Summary of Changes (since HoT-1.2.3): ------------------------------------- - SDL and ALSA sound drivers are added. These should help people having sound problems with the OSS driver. * Sound drivers can be chosen either by using the game launcher or by command line switches, * ALSA sound requires 1.0.X versions of alsa kernel modules and alsa-libraries, * For SDL sound, we recommend SDL-1.2.7 or newer versions. - Fixed cd music stopping upon changing volume. - Added working volume control for cdrom and midi music. - Midi music now works for HexenWorld. - Further small fixes to the core sound code and to OSS driver. - Fixed bug where demos played without models when the -nosound command-line switch was in effect. - Added support for mouse buttons 4 and 5 (thanks Julien Langer) - Fixed statusbar being displayed with an ugly brown-colored band - Added sky alpha (transparency for lower sky layer) - Added transparency for console background (from hexenworld). - Fixed hexenworld bug causing mouse not being activated after connecting to a server. - Fixed "flush_textures" decision which used to be always true. Loading the same map should now be faster on old systems. - Ported many features/fixes from Hexen2 to HexenWorld. There should be less difference between the two now. - The game launcher now scans for known hexenworld game-types and hexen2 botmatch mods, and provides a list menu. - The launcher interface now has two modes, basic and detailed. - Many internal changes to the source code (see the CHANGES file for such details.) - HexenWorld Gamecode changes/fixes: * server no longer crashes on maps rider1a, rider2c, romeric6, meso9 and eidolon * added server map cycling for HexenWorld - Hexen2 Gameplay changes/fixes (merged from Pa3PyX' sources): * fps independent crossbow, setstaff and flameorb fire rates * no more 20 tornadoes per second from meteor staff at 200 fps * fix for ravenstaff bug where splitting missiles would collide with each other. * assasin cloak ability re-write. * necromancer soul steal adjustments to make it really useful. * fixes to demoness abilities according to the manual * crusader's full-mana ability starts at level3, assasin's backstab and crusader's holy strength start at level6. Known Problems: --------------- Midi music doesn't work with SDL sound driver. This is due to conflicts between SDL and SDL_mixer calls and will be addressed in future versions. Acknowledgement: ---------------- Many thanks to Levent Yavas for his remarkable patience in testing of this release. 2005-02-15:
2005-01-21: Hammer of Thyrion 1.2.3 is released. Get it from the downloads
page. Hexen II for Linux: Hammer of Thyrion 1.2.3 =========================================== Changes since HoT-1.2.2: General: - The user directory is ~/.hexen2 for the full version and ~/.hexen2demo for the demo version, from now on. - The demo ending screen message is fixed. Game Launcher: - Highly fixed and tweaked, and also built a GTK2 version. Installer: - Prepared graphical installers for both retail and demo versions. The retail installer handles all the copying from cdrom and patching jobs. - Also prepared binaries against glibc-2.2.5 (using gcc- 2.96 on RedHat-7.3) and placed into the installer. GamePlay Fixes (automatically available from the installer): - Typo fixes in strings.txt of Hexen2. - Holy item in the Cathedral balcony was not reachable (reduced the game's teleport-pushing speed.) - Eidolon lost his hostility under certain conditions (merged newer eidolon code of the mission pack.) - Eidolon would fail landing after his initial jump. (If you're not using the installer, separate downloads from the HoT site are necessary.) Documentation: - Clarifications on network compatibility. - Several other updates. Menu: - Fixed GL Glows menu item and made it control gl_other_glows, too. - New menu item for "Previous Weapon". - New menu item for Fullscreen/Windowed toglling. Input: - Wheelmouse support added. - Mouse2/Mouse3 buttons behavior is fixed. - _windowed_mouse also defaults to 1 for opengl version. - Mouse can now be disabled for fullscreen modes. Sound: - Merged slightly newer snd_dma code from HexenWorld to Hexen2 (small changes, though.) Filesystem: - Hexen2/HW now correctly honor the -game argument for the user directories. General Graphics: - Intermission screens are drawn fullscreen even on high resolutions. This includes the Help screens. OpenGL: - Texture delete/reload support. - No more dying on texture cache mismatches. - Fixed textures going missing sometimes. - gl_ztrick also disabled by default in HexenWorld. - Fixed gl_other_glows option not being written into config. - Maximum texture size is now detected using glGetIntegerv, not vendor string. - Removed second arg from the function EmitSkyPolys(). - Several other cleanups. Source Code: - Big source code cleanup. - More merges of fixes/features from hexen2 to hexenworld. Build System; - Using redhat rpm style arch flags (-march=i386 -mcpu=i686). - Added options for building for the demo version. 2005-01-06:
2004-12-25:
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