﻿   Mobilize your units and prepare for battle. This all action space conflict
   requires skill, strategy and tactics. You must destroy the weather control
    station in order to win the battle but every move you make the enemy will
     counter, and they’re waiting for you to make just one fatal slip up ...
                              Joystick or Keyboard
                             Program by Icon Design


Strategy, speed, tactics ‒ all crucial factors in this all action space
conflict. Every move you make the aliens will counter in an attempt to prevent
you from destroying the weather control station which you must do in order to
win the battle. You will need to plan a precise tactical campaign and be on
your guard at all times ‒ the aliens are waiting for you to make just one slip
up, and you certainly won’t get any second chances!
  You have various military units under your control and also radar and
explosive units. Use these carefully as the aliens have their equivalents which
will soon be revealed. If you can manage to destroy all the alien units and
escape in their space craft all the better, and all the more points for you.

                                        FIRE-              CROSSING     MINE-
TYPE             MOVEMENT      ARMOUR   POWER    RANGE     ACID SWAMPS  FIELDS

Radar Unit       Fast Hover    Low      Low      Adjacent

Explosive Units  Slow Tracked  Heavy    Low      Adjacent      X          X

Hover Infantry   Fast Hover    Medium   Medium   Adjacent

Hover Armour     Fast Hover    Medium   Medium   Long

Strider          Slow Walking  Medium   Medium   Adjacent      X          X

*Heavy Armour    Slow Tracked  Heavy    Heavy    Medium        X          X

*Fast Strike     Fast Hover    Low      Low      Long

*Droid           Fast Hover    Medium   Medium   Long

* = Alien Units

HUMAN UNITS
Radar Units ‒ When selected with R key they will immediately change screen
picture to display the area centred on that radar unit. There are 4 radar units
and pressing R cycles between the units in sequence.

Explosive Units ‒ These are nuclear units designed to be exploded with the E
key. To destroy the weather centre you will need to explode two units side by
side. An explosive unit adjacent to a space ship or a factory will destroy it,
and all units in the surrounding area at the time of explosion will be severely
damaged or destroyed as well.

Hover Infantry ‒ This is a fast and very mobile unit with medium armour and
fire power. It can only attack adjacent units, but it can cross the acid swamps
and minefields which you will come up against.

Hover Armour ‒ The same features as the Hover Infantry but with a long range
attack capability.

Strider ‒ This is a slow moving unit with medium armour and fire power. It can
only attack adjacent units.

ALIEN UNITS
Heavy Armour ‒ A slow moving unit with heavy armour and heavy fire power, but
some long range attack capability.

Fast Strike ‒ A fast hover unit with low armour and fire power but with the
ability to cross acid swamps and minefields.

Droid ‒ An equal match for the human Hover Armour unit.

GAMEPLAY
Destroying the weather control station is your major objective. To do this you
will have to explode two out of your three explosives units in adjacent
positions next to the weather station. If you manage to do this you must leave
the planet as quickly as possible and with as many of your units as possible in
one of the available space ships. If you leave the other space ship intact with
alien units still on the planet you will be shot down on take off, so you will
have to destroy them all before you leave or use your remaining explosive unit
to destroy the other space craft.
  The aliens can destroy a space craft by placing any 3 units adjacent to it
and ordering them to self destruct. If both space ships and the weather station
are destroyed you can either end the game or fight it out to the death.

SOME IMPORTANT POINTS
1. Units can hide in and fire from factory units.
2. Units can partly repair damage by landing on a full fuel cell. Each fuel
   cell can only be used once.
3. Units can only embark on space craft from the spaces adjacent to the doors.
4. Exploding explosive units will destroy all adjacent units (alien and human)
   on adjacent squares. If an explosive unit is destroyed by enemy fire it will
   explode.

HINTS
1. Protect your explosive units, you cannot win without them. Be particularly
   careful to keep them clear of long range enemy fire.
2. Watch out for messages on the 'Tele Printer'.
3. Keep constant watch on all your units, neglect may turn them into cannon
   fodder.
4. Always keep your overall target in mind.

SCORING
At the end of the game you will receive a points score table. High scores are
awarded for destruction of the weather station and the alien space ship. An
even higher score is awarded if you manage to destroy your own space craft and
escape in the alien ship. Points are also awarded for each alien unit destroyed
and each human unit which escapes from the planet.

CONTROLS
By placing the cursor over a unit and pressing fire a status report will be
displayed in the message window. If current orders are satisfactory then press
fire again. If not move the cursor to a new target destination and press fire
again.
  The cursor will automatically move to the next unit in sequence although you
can pass through units with current orders to the next unoccupied unit by
pressing N.
  Your units will automatically defend themselves if they are attacked and will
always choose the target to fire at. You cannot select the target.

PRE-SET KEYS FOR SPECIAL FUNCTIONS
N  Moves cursor to next stationary unit for orders.
R  Centres screen display on each radar unit in sequence to show the
   surrounding area on screen.
F  Pause (toggle)
V  Save game
E  Used with an explosive unit to explode the unit. (Y/N protection to
   safeguard against accidental use). If used when a human unit is adjacent to
   a space ship entrance controlled by the player, the unit will embark onto
   the space ship.
T  If the cursor is over a space ship controlled by the player pressing T will
   cause the ship to take off and go immediately into End game sequence.
  Standard joystick control with keyboard option offering redefinable keys.


The program code, graphic representation and artwork are the copyright of
Mastertronic and may not be reproduced, stored, hired or broadcast in any form
whatsoever without the written permission of Mastertronic. All rightrs
reserved.

© Mastertronic Limited 1987  Design: Words & Pictures Ltd., London
